Install Xerces For Mac

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Notes on Building AC on Mac OS X. This page is intended to document progress on getting TPTP running on OS X. This bug ) has some disscussion about getting TPTP working on Mac OS X. There is a lot of community interest and even volunteers. Build/Install Xerces-C 1) Build/install the Xerces-C XML Parser v2.6, following the instructions on. Additionally, a build tool such as GNU make or Ninja is required for building. CMake supports a wide range of generators for several different compilers, build tools and popular IDEs, including Eclipse, Kate, Visual Studio, Sublime Text and more. Any of these may be used to build Xerces-C.

This page is intended to document progress on getting TPTP running on OS X.

This bug ([1]) has some disscussion about getting TPTP working on Mac OS X. There is a lot of community interest and even volunteers. There is a patch to build the RAC and CBE. But the TPTP maintainers need a patch for the new tech AC. In the bug this is referred to as SNN. In the TPTP documentation this is referred to as the AC.

This comment of that bug has details about building the native code.[2]

Specifically it points to the 'Linux Build Instructions' in the following file as the place to start for building the AC (SNN):org.eclipse.tptp.platform.agentcontroller/src-native-new/bin/readme.txt

It seems no single person has enough time or interest to get this working, but if we each do a little and document as we go perhaps we can make it happen. Below are notes about trying to follow the Linux build instructions on OS X. Quarkxpress 7 passport for mac.

Build/Install Xerces-C

v2.6 is an old version xerces-c the current version is 2.8. Attempting to compile 2.6 did not work on 10.4.11

  1. downloaded: [3]
  2. followed commandline directions: xerces-c-src_2_6_0/doc/html/build-other.html#Mac
  3. got the following errors:

v2.7 builds successfully on 10.4.11

  1. downloaded: [4]
  2. followed commandline directions: xerces-c-src_2_7_0/doc/html/build-other.html#Mac

Build/Install CBE SDK

There is not a prebuilt CBE SDK for OS X. There is a updated patch on the bug listed above.There does not seem to be a source tarball to download the CBE. So the patch must be applied to a CVS check out.Here are the steps to build and test the CBE on OSX.

  1. check out the CBE: dev.eclipse.org:/cvsroot/tptp:platform/org.eclipse.tptp.platform.logging.events
  2. apply patch to src.native folder
  3. build and test it:

Details

There is a README.txt with instructions for building:CommonBaseEvent/README.txtIt has an out of date CVS location for the source. Here is an issue to get that fixed [5]

The CBE contains scripts for running unit tests on it. Each platform has its own script for running the tests. The patch includes a darwin version of the script: UT_CBE_Darwin.shThat script expects to find a 'sample.xml' file which does not exist in the CVS check out. The script wants to use sample.xml to test the 'Sample' application. However this seems out of date. The Sample application does not take an input file. I filed this issue[6] about that.Running the script without the file will test everything and then complain with 'Sample input file sample.xml not found.'

Running the Sample program can be done manually. It is located in the packaging folder. When running this Sample program OS X reported a double free error. After a little experimentation I tracked it down to a problem in Sample itself, it isn't an issue with the CBE library. Here is the issue describing the bug in Sample.c [7] Logitech quickcam download for mac.

Retrieved from 'https://wiki.eclipse.org/index.php?title=Notes_on_Building_AC_on_Mac_OS_X&oldid=94936'